The Incredible Hulk (1994 Video Game)
   HOME

TheInfoList



OR:

''The Incredible Hulk'' is a 1994 video game released for the
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan a ...
, Master System,
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
, and
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
. Developed by
Probe Entertainment Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfol ...
and published by
U.S. Gold U.S. Gold Limited was a British video game publisher based in Witton, Birmingham, England. The company was founded in 1984 by Anne and Geoff Brown in parallel to their distributor firm, CentreSoft, both of which became part of Woodward Brown Ho ...
, the game is based on the
Marvel Comics Marvel Comics is an American comic book publishing, publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Co ...
superhero
Hulk The Hulk is a superhero appearing in American comic books published by Marvel Comics. Created by writer Stan Lee and artist Jack Kirby, the character first appeared in the debut issue of ''The Incredible Hulk (comic book), The Incredible Hulk' ...
and showcases him within the context of a side-scrolling
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
with platforming and
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
elements. The narrative involves the Hulk attempting to thwart the world domination bid of his nemesis, the
Leader Leadership, both as a research area and as a practical skill, encompasses the ability of an individual, group or organization to "lead", influence or guide other individuals, teams, or entire organizations. The word "leadership" often gets vi ...
, while engaging in combat with other arch-rivals. The gameplay incorporates a number of fighting moves for the Hulk to execute, and includes moments where his human alter-ego, Bruce Banner, must emerge to access areas that the Hulk is too large to reach. The scenario was created by two journalists from the magazine ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'', and development took place over the course of 18 months. The game received mixed reviews upon release, with critics praising the visuals, music, and variety of moves while criticizing the controls and lack of enemy variety.


Gameplay

''The Incredible Hulk'' is a side-scrolling
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
with platforming and
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
elements. The player controls the Hulk, who is tasked with searching for the Leader while defeating his troops. The Hulk is capable of a variety of offensive techniques, and has four states of being that influence the moves at his disposal: "Hulk", "Super-Hulk", "Hulk-Out", and his human alter-ego Bruce Banner. The Hulk's state is determined by his amount of "Gamma", which doubles as his
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
. The Hulk begins the game in Super-Hulk mode; sustaining enemy attacks reduces his Gamma, and he will be reduced to a regular Hulk mode if his Gamma drops below 40%. Falling below 5% Gamma will transform the Hulk into Banner, whose only means of offense is a gun with two shots, and who cannot sustain any enemy attacks without dying. The game is divided into five levels, in which containers holding "Gamma capsules" are scattered throughout. Gamma capsules are divided between normal and "Mega" types; normal capsules raise the Hulk's Gamma level to a maximum of 70% or restore Banner to Hulk status, while Mega capsules enable the Hulk to achieve the Hulk-Out mode, in which he is more powerful and destructive. Hidden within the levels are special "Transformation" capsules that allow the Hulk to transform into Banner without losing any Gamma, enabling Banner to explore smaller areas that the Hulk is too large to access. At the end of each level is a boss encounter, which the player is given a limited amount of time to complete; the
Abomination Abomination may refer to: * Abomination (Bible), covering Biblical references **Abomination (Judaism) *Abomination (character) The Abomination is a fictional character appearing in American comic books published by Marvel Comics. The original ...
also appears as a mini-boss at key points in each level. The time limit can be increased by collecting "time coins" scattered throughout the level, which grant an additional ten seconds each. Other collectibles include extra lives, often found in rooms only accessible to Banner or via Hulk-Out mode, as well as a trio of hidden " continue coins". The game's difficulty setting can be adjusted in the options menu to "Easy", "Medium", or "Arcade".


Plot

The Hulk's nemesis, the Leader, begins a bid for world domination. He constructs a fortress base in a savage forest, manufactures a vast battalion of robots to march against the nations, and genetically engineers mutants to patrol and protect his fortress. Taking the Hulk's brute strength into account, he further enlists the aid of four of the Hulk's arch-rivals:
Rhino A rhinoceros (; ; ), commonly abbreviated to rhino, is a member of any of the five extant species (or numerous extinct species) of odd-toed ungulates in the family Rhinocerotidae. (It can also refer to a member of any of the extinct species o ...
,
Absorbing Man Absorbing Man (Carl "Crusher" Creel) is a fictional character appearing in American comic books published by Marvel Comics. He first appeared in ''Journey into Mystery'' #114, cover dated March 1965, created by writer Stan Lee and writer/artist Ja ...
,
Abomination Abomination may refer to: * Abomination (Bible), covering Biblical references **Abomination (Judaism) *Abomination (character) The Abomination is a fictional character appearing in American comic books published by Marvel Comics. The original ...
, and
Tyrannus ''Tyrannus'' is a genus of small passerine birds of the tyrant flycatcher family native to the Americas. The majority are named as kingbirds. Description They prefer semi-open or open areas. These birds wait on an exposed perch and then catch i ...
. The Hulk clears the Leader's troops out of the city and defeats Rhino in a construction site. In his search for solitude in a remote forest glade, he falls into Tyrannus's underground labyrinth. After defeating Tyrannus, the Hulk infiltrates the Leader's fortress, where he encounters and defeats Absorbing Man. The Hulk confronts the Leader, who teleports him to the lair's interior, where his mutant soldiers are being produced. After destroying the lair's bio-mechanical "brain", the Hulk breaks through the lair's inner sanctum and confronts the Leader once more. The game's ending is determined by the difficulty setting. The Easy ending has the Leader scoffing at the Hulk's power, further angering him. In the Normal ending, the Leader triggers the fortress's self-destruct sequence and leaves his hideout in an escape pod. The Hulk escapes before the fortress explodes. In the Arcade ending, the Leader attempts to escape, but the Hulk retaliates by throwing a chunk of rubble at the Leader's escape pod and sending it crashing down, and he stands triumphantly before the Leader's ruined fortress.


Development and release

In the summer of 1992, ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' writers Richard Leadbetter and
Julian Rignall Julian "Jaz" Rignall (born 6 March 1965, London, England) is a writer and editor. He has also produced content for corporate websites such as GamePro Media, publisher of ''GamePro'' magazine and ''GamePro.com'', marketing collateral and adverti ...
were invited by
U.S. Gold U.S. Gold Limited was a British video game publisher based in Witton, Birmingham, England. The company was founded in 1984 by Anne and Geoff Brown in parallel to their distributor firm, CentreSoft, both of which became part of Woodward Brown Ho ...
to create the scenario for a ''Hulk''-based video game. Leadbetter and Rignall agreed upon the general premise of "trashing tanks, doing mile-long jumps and generally indulging in all-out warfare with all and sundry". However,
Marvel Comics Marvel Comics is an American comic book publishing, publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Co ...
objected to the prospect of killing humanoid characters, which influenced the final game's robotic enemies. Development was initiated by
Probe Entertainment Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfol ...
in December 1992. The levels were designed by Nick Baynes, and the graphics were created by Eric Bailey, with Anthony Rosbottom providing additional graphics for the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
version. Matt Furniss composed the music for the Sega versions, which was adapted to the
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
version by Steve Collett. The game was unveiled at the Summer 1993 Consumer Electronics Show – by which time it was only five percent complete – and was originally slated for a Christmas release. The release date was later moved to February 1994. The game's development ultimately spanned the course of 18 months. The Sega versions were released in Europe in June 1994, and in North America the following month. The SNES version was released in October 1994. The game's instruction manual includes a short introductory comic titled "Revenge of the Leader" that was written by
Christian Cooper Christian Cooper (born 1963) is an American science writer and editor, and also a comics writer and editor. He is based in New York City. Career Cooper is currently a senior biomedical editor at Health Science Communications. On May 16, 2022, N ...
, penciled by Scott Benefiel, inked by Jason Rodriguez, and lettered by Jon Babcock. The cover art was illustrated by
Glenn Fabry Glenn Fabry (; born 24 March 1961) is a British comics artist known for his detailed, realistic work in both ink and painted colour. Career Glenn Fabry's career began in 1985, drawing '' Slaine'' for '' 2000 AD'', with writer Pat Mills. He also ...
.


Reception

''The Incredible Hulk'' received mixed reviews from critics. The variety of fighting moves was appreciated, though the controls were considered slow and imprecise, with Captain Squideo of ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' and Jeff Lundrigan of ''
Game Players ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
'' citing a difficulty in timing jumps. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' derided the combat as tedious, stating that "if the Hulk could kill opponents without too much trouble, this could have been good". Skid, K. Lee, and Takahara Yagi of ''
Diehard GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its e ...
'', as well as Andy Dyer of ''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
'', commended the hidden rooms and switches, which they said contributed to balanced gameplay and the length and challenge of the levels, though Yagi opined that some extra play mechanics and special effects would have made the game great rather than good. Scary Larry of ''GamePro'', on the other hand, considered the level design to be somewhat repetitive, and observed that the game could be finished in an evening. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' likewise criticized the lack of challenge, but complimented the accessibility. The reviewers for ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' complained of unavoidable enemy attacks, which Danyon Carpenter observed was exacerbated by the lack of defensive techniques. The variety of enemies was said to be lacking, though Captain Squideo considered the bosses to be imaginative. Lundrigan and the Enquirer of ''Diehard GameFan'' felt the game was unoriginal and without any of the special features found in more recent titles. Skid noted that the SNES version had no extra features and ran slightly slower compared to the
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan a ...
version. Steve Merrett of ''
Mean Machines Sega ''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers l ...
'' criticized the game's deviations from the source material's characterizations, such as the Hulk requiring several hits to destroy something and Banner requiring and seeking capsules to transform in spite of his search for a cure. He dismissed the game as "yet another dull platformer with crap beat 'em up bits thrown in for good measure" that was no better than
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. Its main headquarters were located in Suginami, Tokyo. The Am ...
's ''
Dragon Ninja also known simply as either ''Bad Dudes'' (on the American NES port) or (in Japan and Europe), is a side-scrolling cooperative beat 'em up game developed and released by Data East for arcades in 1988. It was also ported to many computer and ...
''. Angus Swan of the same publication was disappointed that the game turned out to be "a complete non-event" following its prolonged development, declaring it to be a "pathetic, production-line platform beat 'em up", and negatively comparing it to Sunsoft's ''Superman'' game, concluding that "console programmers have an unerring ability to make superheroes into super dorks". The graphics were widely praised for their well-drawn and colourful sprites and animation, with Captain Squideo singling out the Hulk's climbing animation as particularly impressive. However, Merrett, Swan, and Lundrigan felt that the sprite size was insufficient, The backgrounds were dismissed as bland and uninspired. Critics enjoyed the music, which was described as "
jazz Jazz is a music genre that originated in the African-American communities of New Orleans, Louisiana in the late 19th and early 20th centuries, with its roots in blues and ragtime. Since the 1920s Jazz Age, it has been recognized as a major ...
y", " swingbeat", "1970's
funk Funk is a music genre that originated in African American communities in the mid-1960s when musicians created a rhythmic, danceable new form of music through a mixture of various music genres that were popular among African Americans in the m ...
", and " hip hop", though Yagi warned that it "does start to grind on you after a long level". ''Computer and Video Games'' criticized the Mega Drive version's "fuzzy and hissy" audio as outdated, and Captain Squideo dismissed the Game Gear version's audio as weak, remarking that "Hulk's hits land with little sonic force". In the United States, the game was its sixth-highest selling Mega Drive title at
Babbage's GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates 4,5 ...
in its debut month, and stayed within the chart at number 7 the following month. It was also the ninth-highest selling Game Gear title in the same debut month, peaking at number 5 the following month. In its SNES debut, the game was the tenth-highest selling title on the platform. In August 1994, the Mega Drive version was the eighth-highest renting title of its platform at Blockbuster Video. It was the ninth-highest renting SNES title at Blockbuster Video in its debut month, and peaked at number 6 the following month. ''Mega'' placed the game at number 39 in their Top 50 Greatest Mega Drive Games of All Time, commending its graphics, animation, and storyline. In 1995,
Total! ''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 A ...
ranked the game 93rd on their Top 100 SNES Games writing: "A not too shabby look at everyone’s favorite green bloke. A bit flawed but fairly smart".


Notes


References


Citations


Bibliography

*


External links

* {{DEFAULTSORT:Incredible Hulk, The 1994 video games Master System games Game Gear games Sega Genesis games Single-player video games Super Nintendo Entertainment System games Superhero video games U.S. Gold games Video games based on Hulk (comics) Video games developed in the United Kingdom Video games scored by Matt Furniss Video games with alternate endings